Your role will be divided between the internal and external game design of the company:
- Internal: You will be responsible for game design and/or level design for mainly PC and console game projects.
- You will oversee the progress of your project, schedules, and the development team.
- You will invent worlds and storylines related to your game.
- You will write documents covering various aspects of your game’s development.
- You will create blockouts and mockups for your game.
- You have knowledge of Unreal Engine to create blockouts.
- You can formulate precise requests to developers for creating tools and know how to use these tools in UE.
- You will manage the budget related to your project and ensure its profitability.
- You will create new projects and game design concepts.
Candidate Profile
- You have at least one year of experience in game design/level design within a studio.
- You are available/flexible.
- You are fluent in French and possess excellent documentation skills.
- You are proactive: it is necessary and essential that you are autonomous and able to anticipate developments. This is a position of trust, not bound by strict working hours.
- You generally enjoy playing games and having fun at work.
- You live in Belgium or wish to discover this country.
- You have expertise in game design.
- You are creative and have original ideas.
- Holding a degree in psychology or pedagogy is a plus.
- Having a game that has already been shipped is a plus.
Additional Information
We offer:
- A varied position at the heart of video game creation.
- An on-site position within our studio.
- A challenging and innovative role.
- Opportunities for growth.
- Opportunities for further training.
- A salary package commensurate with your skills.
- The chance to join a young and dynamic team.
To Apply
To seize this opportunity, please send without delay:
- Your CV;
- Your cover letter;
- Examples of completed projects.