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Generalist Artist

Full Time

Anaxanthia is a new game studio, based in Belgium but working fully remote. We’re looking to expand the team with a generalist artist.

If you like all things game art, have the skills, and want to be actively involved in shaping a game studio, this might be the role for you. This position is open for both junior and more experienced applicants.

JOB DESCRIPTION

Generalist artist who will mainly be working on a new turn-based tactics game for PC and consoles. Modern warfare setting, but very stylized (think comic book style). In our small team, you’ll have a lot of input and creative freedom, though in the current project, there is already a mostly defined art style. You’ll be joining the project pre-vertical slice.

Initially and depending on your experience level, you’ll work under some guidance, but eventually, you should develop your skills to become a competent art director/art lead yourself. You will go through the entire pipeline for all art assets, from concepting, to rigging and animating, to UI, particles and lighting. We’re looking for someone who loves variety and is interested in all aspects of game art.

Necessary skills:

  • Working within a set style
  • Some Unity experience
  • 3D modeling (Blender preferably)
  • Comfortable with 2D (Photoshop/Substance for texturing, UI and marketing assets)
  • Smooth communication (for remote work)
  • Able to work independently and take initiative

Nice-to-haves:

  • UI
  • RFX
  • Lighting (in Unity)
  • Fan of tactics games
  • Enjoy modern warfare setting
  • Premiere or Filmora
  • Illustrator

Please apply through [email protected] with your portfolio and letter of application.

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