As part of ongoing productions within the studio, we are currently looking for 2 Unreal developer interns to develop prototypes (blueprint), gameplay content (blueprint, C++), animation and cinematics systems, as well as support in various integration and technical support tasks.
We are looking for 2 interns for a period from February 2024 to December 2024 and for a minimum period of 3 months. Internships in Belgium are legally unpaid but a flat-rate expense allowance is provided as well as a contribution to accommodation costs if needed.
Remote work is possible, but we prefer the possibility of being able to meet physically at the studio from time to time (2X a week).
Depending on the results, the internship may lead to a first fixed-term contract.