Our studio is on the lookout for a General Manager (Head of Studio) to take on Operational, HR and Leadership duties. The studio consists of high-performing Programmers, Producers, Artists, Animators, Scripters and QA who are super passionate about delivering amazing experiences for players.
Key Responsibilities:
- Operational Management of the studio.
- Manages the team directly – daily management and motivation of team members with project managers.
- Mentorship and coaching of staff, including overseeing new employee on-boarding and career development.
- Provide HR support and consultation.
- Recruit, interview, select and hire the appropriate number of employees based on the growth plan.
- Identify, evaluate, and onboard high-potential game studios.
- Ensure team harmony, team health and a vibrant, fun but productive studio.
- Be a strong advocate of the Rogueside culture.
- Closely cooperate and communicate transparently with all stakeholders and other managers.
- Oversee and manage submissions related to public grants and tax credits.
- Liaise with local authorities to ensure the studio is always in line with local laws and regulations.
- Be the face of the studio at game events, speaking at conferences and promoting the studio.
- Manage project budgets and revenue forecasts.
- Lead cross-functional teams across various departments, including Game Development, Data Analytics, Creative, Marketing, Monetization, Engineering, and Finance.
- Foster a collaborative environment to ensure alignment of goals, priorities, and communication among all teams.
- Serve as the primary point of contact between investors, development teams, and other key stakeholders.
- Plan and organise team-building activities to foster collaboration and team cohesion.
Qualifications:
- 5+ years experience working in a Management role in the games Industry or IT industry.
- Strong leadership and management skills, with the ability to inspire and motivate a team, are keys to success for this role.
- A strong communicator, highly skilled in leading & dealing with multidisciplinary game teams (Game Design, Development, Art, Marketing, Analytics).
- Cross-functional expertise in Operations, Business Development, Finance, HR.
- Incredibly passionate about creating innovative, fun & highly engaging games and overall, passionate about helping to to the next level.
- A champion of industry trends, design paradigms, business models & go to market approaches.
- Project management, coaching, mentorship or project delivery experience.
- Outgoing personality with expertise at developing solid relationships internally and externally.
- A creative force. Someone capable of coming up with multiple ideas and solutions to a wide array of challenges.
- An exceptional team player that embraces transparency, honesty & humility.
- Experience working with international teams.
- Understanding of game or product development life cycles.
- Player and People-focused.
- Able to independently make decisions.
- Flexible and able to adapt quickly.
- Excellent written and verbal communication skills in English.
Pluses:
- proficiency in Dutch or French.
- Passionate about games.
- Experience working in HR.
- Experience working for international companies.
Practical Information:
- Be part of a dynamic and creative team that is passionate about gaming.
- Drive the development and launch of innovative games that reach millions of players globally.
- Competitive salary, benefits, and growth opportunities.
- The job will take place on-site at our office in Belgium.