Larian Studios

Tools Programmer

Contract type
Full Time
Location
Ghent, East Flanders, Belgium
Posted on
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Tools Programmer to join the team and help us in crafting the high caliber games our fans have come to expect.

Responsibilities

  • Develop and maintain all development tools, including our world editor and performance tools
  • Work with a multi-disciplinary team to implement new engine and editor features
  • Identify and solve problems in our content creation workflows and pipelines
  • Actively participate in finding the best solution for new engine and tools features
  • Design, implement and maintain user interfaces

Requirements

  • Solid experience creating tools for game development
  • Excellent C# and .NET skills for desktop applications
  • Experience working with WPF and XAML
  • Excellent feel for UI/UX and tool design
  • C++ general knowledge
  • Open-minded and willing to iterate on a feature based on feedback
  • The ability to analyze and understand the workflows of other disciplines
  • You seek constructive criticism and are open to discuss issues or requests with end-users
  • You are passionate about improving developer productivity and communicate in a supportive way
  • You are a team player and willing to take ownership of tools
  • Fluent written and spoken English
  • Bachelor degree or equivalent work experience
  • Please submit examples of your past work

Nice to haves

  • Familiarity with Python
  • Experience with making extensions for Visual Studio Code (Not just using VS Code)
  • Experience making games with Unity, Unreal, Godot (e.g. as hobby project)
  • Experience with digital content creation programs (Maya, Blender, …), using them, writing plug-ins for them or supporting people who use them
  • Experience making tools for Unreal Engine
  • Experience making mods for large games
  • Self-driven and passionate about improving people’s day-to-day and supporting and solving problems for humans
  • Social, easy to communicate with, friendly, empathetic
  • Finds gratification in solving problems for people, not because the problem is “technically cool”
  • UI/UX design experience or working with UI/UX designers

What we offer

  • An international team of over 400 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with likeminded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback

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