Larian Studios
Tools Programmer
- Contract type
- Full Time
- Location
- Ghent, East Flanders, Belgium
- Posted on
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Tools Programmer to join the team and help us in crafting the high caliber games our fans have come to expect.
Responsibilities
- Develop and maintain all development tools, including our world editor and performance tools
- Work with a multi-disciplinary team to implement new engine and editor features
- Identify and solve problems in our content creation workflows and pipelines
- Actively participate in finding the best solution for new engine and tools features
- Design, implement and maintain user interfaces
Requirements
- Solid experience creating tools for game development
- Excellent C# and .NET skills for desktop applications
- Experience working with WPF and XAML
- Excellent feel for UI/UX and tool design
- C++ general knowledge
- Open-minded and willing to iterate on a feature based on feedback
- The ability to analyze and understand the workflows of other disciplines
- You seek constructive criticism and are open to discuss issues or requests with end-users
- You are passionate about improving developer productivity and communicate in a supportive way
- You are a team player and willing to take ownership of tools
- Fluent written and spoken English
- Bachelor degree or equivalent work experience
- Please submit examples of your past work
Nice to haves
- Familiarity with Python
- Experience with making extensions for Visual Studio Code (Not just using VS Code)
- Experience making games with Unity, Unreal, Godot (e.g. as hobby project)
- Experience with digital content creation programs (Maya, Blender, …), using them, writing plug-ins for them or supporting people who use them
- Experience making tools for Unreal Engine
- Experience making mods for large games
- Self-driven and passionate about improving people’s day-to-day and supporting and solving problems for humans
- Social, easy to communicate with, friendly, empathetic
- Finds gratification in solving problems for people, not because the problem is “technically cool”
- UI/UX design experience or working with UI/UX designers
What we offer
- An international team of over 400 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
- An open, collaborative environment where ideas are welcome and encouraged
- A managerial team consisting of highly experienced game developers at the top of their fields
- Sharing hobbies and passions with likeminded colleagues
- Inclusive environment with many activities organized by the studios or the employees
- Commitment to making the best game possible for the fans, including listening to community feedback