François-Xavier INGLESE
Wavre, Belgium
Services: Development
François-Xavier is a senior 3D software developer with a Ph.D. in computer science and 15+ years of experience building interactive applications, including car simulations, video games, and VR experiences.
He specializes in Unreal Engine 4 and 5 using both C++ and Blueprints .
He explored many Unreal Engine’s features, including : replication, UI, behavior trees, profiling, materials, animation blueprints, Control Rig, the Niagara visual effects system, and the Gameplay Ability System (GAS).
In his free time, he keeps learning about UE5 and he develops his own game.