
I am Alex, software engineer and game developer for the past 20 years.
After working on Divinity II (The Dragon Knight Saga) at Larian Studios and Kweetet at Die Keure I became a teacher at Howest - DAE in Game Development, teaching C++ and game (engine) development.
To keep myself sharp and up to date with current game development trends and technology, I freelance as a game developer on the side. Check out my website for more info on the games I've worked on.
I like to work on the low level systems of a game project, in the past I have been developing game systems (for Like Charlie and Eye Blink Twice), provided feedback on code (with StageVFX) and implemented CI/CD setups (for Happy Volcano)
If you need an extra pair of hands (or eyes) for your project, just contact me!
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