UI Artist

As part of the development of our games, we are looking for a UI Artist.

Your main missions will be:

– Proposing artistic and ergonomic solutions in collaboration with our designers and art director.
– Producing graphic assets (2D and possibly 3D) composing the interfaces.
– Designing mini cinematics based on motion design.
– Integrating your work into the Unreal or Unity game engine.

You are able to work autonomously and bring creative proposals, you can adapt to different graphic styles and different games (adventure, management, etc.). Communicative, you have a good team spirit.

Required skills:

– Proficiency in Photoshop / Illustrator and Adobe suite tools or equivalent alternatives.
– Mastery of traditional graphics (composition, colors, typography…), ability to produce icons and small illustrated elements.
– Knowledge of UI constraints.

A plus:

– Good knowledge of certain 3D software like Substance Painter, Blender, or Marmoset, for example.
– Familiarity with Unreal Engine and or Unreal (UI part).

Contract (first a fixed-term contract followed by a permanent contract) and salary according to profile and experience + meal vouchers, partial reimbursement of public transport, supplementary insurance, holiday bonuses, mobile phone subscription, etc.

This job requires proximity to our studio based in Mons, Belgium, where we ask for a physical presence at least 3 days a week, the other two days being remote work.

Website Fishing Cactus

To apply for this job please visit emploi.afjv.com.

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