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Gameplay Programmer - Mid/Senior

Bioreactor Studios

We are looking for a mid-senior experienced gameplay programmer to help build and improve Biofactory, our 2D factory automation game, where you build a living factory using organs and fleshy biomachines.

Preferably freelance and as many days in the week but full-time could also be an option.

Responsibilities

  • Implement new gameplay features and systems

  • Translate design requirements into technical solutions

  • Debug technical and gameplay issues

  • Optimize performance where necessary

  • Develop and improve UI and UX system

Requirements

  • Strong professional experience with Unity and C#

  • Experience designing maintainable gameplay systems and technical architecture

  • Experience working effectively within an existing codebase

  • Experience collaborating closely with game designers and artists

  • Clear communication and realistic task estimation

Posted 1 week ago