
Senior Technical Game Designer
Cyborn
Cyborn is looking for a senior technical game designer who is experienced in technical systems, action-adventure level design and game flow, and who can set up blockouts directly in Unreal Engine. You will be the bridge between vision and implementation on our ambitious new VR title, communicating design vision clearly to the team and aligning with product owners.
Responsibilities
- You will create level blockouts directly in Unreal Engine and iterate them into polished gameplay spaces.
- You will design game flow, pacing, encounter design and systemic gameplay for an action-adventure structure (exploration, traversal, puzzles, combat and progression).
- You will prototype and tune mechanics in-engine using Blueprints.
- You will communicate design vision clearly to the team and align with product owners and external stakeholders.
- You communicate daily with the production manager.
Requirements
- You have several years of experience as a (technical) game designer and have shipped at least one title, preferably in the action-adventure genre.
- You have strong Unreal Engine skills and are comfortable setting up blockouts, scripting and prototyping independently.
- You have excellent communication skills and are able to articulate and defend design vision with both the dev team and product owners.
- You have actual VR game design experience and a genuine passion for VR games (strongly preferred).
- You know how to work with source control.
- You have a great attention for detail.
- You have a positive work drive and can work efficiently towards tight deadlines.
- You are willing to work on location in Antwerp, Belgium.
About the Role
Cyborn is looking for a senior technical game designer who is experienced in technical systems, action-adventure level design and game flow, and who can set up blockouts directly in Unreal Engine. You will be the bridge between vision and implementation on our ambitious new VR title, communicating design vision clearly to the team and aligning with product owners.
Responsibilities
- You will create level blockouts directly in Unreal Engine and iterate them into polished gameplay spaces.
- You will design game flow, pacing, encounter design and systemic gameplay for an action-adventure structure (exploration, traversal, puzzles, combat and progression).
- You will prototype and tune mechanics in-engine using Blueprints.
- You will communicate design vision clearly to the team and align with product owners and external stakeholders.
- You communicate daily with the production manager.
Requirements
- You have several years of experience as a (technical) game designer and have shipped at least one title, preferably in the action-adventure genre.
- You have strong Unreal Engine skills and are comfortable setting up blockouts, scripting and prototyping independently.
- You have excellent communication skills and are able to articulate and defend design vision with both the dev team and product owners.
- You have actual VR game design experience and a genuine passion for VR games (strongly preferred).
- You know how to work with source control.
- You have a great attention for detail.
- You have a positive work drive and can work efficiently towards tight deadlines.
- You are willing to work on location in Antwerp, Belgium.
About Cyborn
ABOUT US
We are dedicated to bringing productions to the next level by pushing quality boundaries of today’s cutting-edge technology, whether it’s AR, VR or 3D. Our strengths lie in our gaming expertise, knack for creative concept development and ability to develop innovative visuals and realistic digital humans. Aside from that, we invest in implementation and optimalisation of the latest technologies. Cyborn’s state-of-the-art hardware, a pipeline for digital humans, a VR studio and an in-house, high-end motion capture studio powered by Vicon are some of our USPs that make us an exceptional service provider for all sorts of projects. With such a strong technical background, we are capable of creating AAA quality VR and other game productions, and we are proud and honoured to work for some of the biggest video game companies in the world. Our ground-breaking and future-proof game production style guarantees the next generation of VR production.Latest Games

Wall Town Wonders is a mixed reality game where you transform your living room into a living, breathing town filled with colorful miniature characters. Help them rebuild their town and unlock unique buildings, characters, and customization options. Using advanced room scanning and spatial awareness, the game blends real and virtual worlds with hand-tracked interactions.

Hubris is a VR action-adventure game set in the unique and intriguing Hubris sci-fi universe. You will have to use all of your agility and strength to survive the harsh environment and wildlife on a planet which is being terraformed. Along the way you will have to fight like a real OOO agent. You will learn to craft weaponry and control vehicles and machinery. But more than that, you will need all the help you can get, as there are other factions eager to unravel the long-forgotten secrets of the OOO.