
Compositing Artist
Fabrique Fantastique
We are seeking junior to mid-level compositing artists for feature film and series productions scheduled for 2025–2026. On-site or hybrid work arrangements are preferred.
Role Responsibilities
- Working with the director to ensure the compositing output meets all creative requirements.
- Working with production managers and directors to identify and prioritise tasks.
- Strong organizational skills and the ability to set and achieve goals.
- Provide and maintain technical documentation.
Requirements
- Minimum 2 years of production experience in game or film/vfx fields.
- Relevant understanding of color theory, composition and lighting aesthetics.
- Ability to plan and execute complex 3D lighting scenes including working with layers and passes, doing comps, optimising scenes and renders.
- Good knowledge of Nuke.
- Good troubleshooting skills and the ability to find pragmatic solutions.
- Effective communication skills and able to work together in a team.
- Bonus: knowledge of PFTrack, render optimisation, Deadline, photography experience.
Posted 1 month ago
About the Role
We are seeking junior to mid-level compositing artists for feature film and series productions scheduled for 2025–2026. On-site or hybrid work arrangements are preferred.
Role Responsibilities
- Working with the director to ensure the compositing output meets all creative requirements.
- Working with production managers and directors to identify and prioritise tasks.
- Strong organizational skills and the ability to set and achieve goals.
- Provide and maintain technical documentation.
Requirements
- Minimum 2 years of production experience in game or film/vfx fields.
- Relevant understanding of color theory, composition and lighting aesthetics.
- Ability to plan and execute complex 3D lighting scenes including working with layers and passes, doing comps, optimising scenes and renders.
- Good knowledge of Nuke.
- Good troubleshooting skills and the ability to find pragmatic solutions.
- Effective communication skills and able to work together in a team.
- Bonus: knowledge of PFTrack, render optimisation, Deadline, photography experience.
Posted 1 month ago
About Fabrique Fantastique
In 2014, animator and director Tom Van Gestel founded the animation studio and production company Fabrique Fantastique (FF) in Geel, Belgium.
Today the company is located in an old factory building in Lier and has almost forty employees. Tom Van Gestel manages a team of 2D and 3D artists, draftsmen, graphic designers, screenwriters, directors and two project managers. It’s a close-knit team where employees are given the opportunity to learn from each other, and thus become proficient across multiple disciplines. The versatility of the group ensures that the projects, with the exception of sound finishing, can be fully realized within FF.
Short Bio Tom van Gestel - Creative Producer
Tom van Gestel (° 1985) obtained his master’s degree in Audiovisual Arts- Animation in 2007 at the Erasmushogeschool RITS in Brussels.
Up until 2013, Tom worked as an animator, director and art director for different animation studios. Since 2014 he has been the manager of his own production house and animation studio Fabrique Fantastique, where he remains creatively involved in each of his projects.
Tom Van Gestel worked as an Animator for the feature films Brendan and the Secret of Kells and Jack et la Mechanique du Couer and directed three series- Picnic with cake, Fox and Hare and Sir Mouse.