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Engine Programmer

Larian Studios

About the Role

With multiple awards to our name, Larian Studios has proven that we're dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur's Gate 3 & Divinity: Original Sin 2 is looking for an Engine Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities

  • Work on all aspects of engine development, notably animation-related systems
  • Write performant, robust and maintainable code
  • Debug, profile and optimise code to hit quality and performance targets
  • Contribute to code reviews, testing and documentation
  • Be an active participant in the design and production of the engine, as well as tools or gameplay systems
  • Mentor and support team members

Requirements

  • Proficiency in C++
  • Open-minded, willing to collaborate, experiment and iterate over a specific feature
  • Upper-intermediate English
  • Experience with data-driven development
  • Experience with a wide range of CPU and GPU profiling tools
  • Multithreading should be second nature
  • Knowledge of modern hardware
  • This is a full-time, on-site role in the Ghent office

Nice to have

  • 3+ years of game development experience
  • Bachelor's / Master's degree in computer science or software engineering
  • Experience with modern graphics APIs (Vulkan, D3D12, GNM, ...)
  • Experience with modern console development (PS4/5, Xbox One/Series, Switch 1/2, ...)
  • Experience with SIMD programming and low-level assembly
Posted 1 month ago