Skip to main content

About the Role

SpookiCG is looking to build up its core team. We're looking for a VFX Artist with experience, who will be able to deliver high quality work in an ambitious multi-platform upcoming VR title. The work is full-time remote on CET time zone with a margin of +/- 4 hours. We're considering all contract types (freelance, outsource or employment).

Responsibilities: finding ways to push the overall quality of VFX; coming up with and crafting high quality, optimised VFX solutions that fit the game's limitations; giving technical and artistic feedback.

SpookiCG is a small and welcoming team. We work on very varied projects in a caring, crunch-free setting, fully remote with occasional & optional meet-ups. Salary depending on profile.

Requirements

  • Published title(s) as a VFX or technical artist
  • Previous work in VR, console or mobile
  • Good written and spoken English
  • A portfolio showcasing optimised, industry-standard VFX assets
  • Readiness to mentor, give feedback and share your experience with the team
  • Affinity with more technical VFX creation tools such as Houdini
Posted 1 month ago