
3D Animator
The Artistocrats
As a 3D Animator, you will work closely with our team to bring life to human and non-human characters, vehicles, and various machinery.
As part of our small team, your creative input will be highly valued, and you will be involved in the entire creation pipeline, including rigging, skinning, and animation.
While your primary focus will be animation, you may also contribute to related 3D tasks such as modeling or texturing, should you possess these skills.
What you will do
Collaborate with the art team to iterate on and refine animations.
Lead the end-to-end animation pipeline across all projects.
Develop high-quality rigs, skinning, and animations for characters, vehicles, and machinery.
Implement and test your animations directly within the Unity engine.
Responsibilities
What you will do
Collaborate with the art team to iterate on and refine animations.
Lead the end-to-end animation pipeline across all projects.
Develop high-quality rigs, skinning, and animations for characters, vehicles, and machinery.
Implement and test your animations directly within the Unity engine.
Requirements
To be considered for this role, your portfolio and/or motivation letter should reflect the following skills and experience:
Professional proficiency in English or Dutch (spoken and written)
Ability to work full-time on-site at our Hasselt studio
Proven track record in creating 3D animated characters, machinery, and vehicles
Advanced proficiency in rigging, skinning, and skeletal animation
Strong proficiency in Blender and/or Maya
Additional skills that would be an asset to our team:
Professional fluency in Dutch (spoken and written)
Proficiency in 3D modeling using Blender
Practical experience with texturing workflow in Substance Painter
Working familiarity with the Unity Engine
Experience developing technical animation systems in Unity, including procedural IK and ragdolls
Benefits
What we offer
Full-time role in an established studio focused on making (strategy) games.
Fair remuneration based on market standards.
A varied job with plenty of responsibility and creativity within our growing team.
About the Role
As a 3D Animator, you will work closely with our team to bring life to human and non-human characters, vehicles, and various machinery.
As part of our small team, your creative input will be highly valued, and you will be involved in the entire creation pipeline, including rigging, skinning, and animation.
While your primary focus will be animation, you may also contribute to related 3D tasks such as modeling or texturing, should you possess these skills.
What you will do
Collaborate with the art team to iterate on and refine animations.
Lead the end-to-end animation pipeline across all projects.
Develop high-quality rigs, skinning, and animations for characters, vehicles, and machinery.
Implement and test your animations directly within the Unity engine.
Responsibilities
What you will do
Collaborate with the art team to iterate on and refine animations.
Lead the end-to-end animation pipeline across all projects.
Develop high-quality rigs, skinning, and animations for characters, vehicles, and machinery.
Implement and test your animations directly within the Unity engine.
Requirements
To be considered for this role, your portfolio and/or motivation letter should reflect the following skills and experience:
Professional proficiency in English or Dutch (spoken and written)
Ability to work full-time on-site at our Hasselt studio
Proven track record in creating 3D animated characters, machinery, and vehicles
Advanced proficiency in rigging, skinning, and skeletal animation
Strong proficiency in Blender and/or Maya
Additional skills that would be an asset to our team:
Professional fluency in Dutch (spoken and written)
Proficiency in 3D modeling using Blender
Practical experience with texturing workflow in Substance Painter
Working familiarity with the Unity Engine
Experience developing technical animation systems in Unity, including procedural IK and ragdolls
Benefits
What we offer
Full-time role in an established studio focused on making (strategy) games.
Fair remuneration based on market standards.
A varied job with plenty of responsibility and creativity within our growing team.
About The Artistocrats
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