
Helping Gaming Studios all sizes obtaining funding (dilutive & non-dilutive)
Most studios are brilliant at making games and under-equipped for everything around them: finding the money without giving away the studio, proving the market wants the game at the right price, landing the right publisher, and turning contacts into closed deals. That is the part EPIK runs.
Behind EPIK is an engineer and consultant with 15+ years turning ambitious companies into scaled ones across deep tech, AI, industry and life sciences, and a decade as a European Commission Expert Evaluator. Sixty-plus companies scaled, 20M€+ raised or deployed, now focused on games. A PC gamer since 1990, former German national StarCraft team, and founder of a tabletop venture, so the industry is home ground, not a new vertical to learn.
Four ways EPIK moves a studio forward:
Funding. The right money, without giving away the studio: public game funds (Creative Europe MEDIA, VAF Gamefonds, Wallimage, screen.brussels), the Belgian Tax Shelter for video games, and private capital. Blended stacks aligned to your milestones.
Market study. Sizing (TAM/SAM/SOM) and genre dynamics, competitor and comparable-titles mapping, player research, pricing and monetization models.
Go-to-market. Positioning, platform and channel strategy (Steam, console, mobile, stores), launch and wishlist runway, publisher and platform partnerships.
Business development. Publisher and platform deals, strategic partnerships and co-production, licensing, porting and IP deals, full pipeline from negotiation to close.
Based in Brussels, working across FR, DE, EN and NL.
EPIK-Company is a game company based in Uccle, Brussels. Founded in 2018.