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Month in Review

June 2026

5 Belgian games launched in June 2026, including MOLE, Swan Song, and Melody's Escape 2. The community gathered at 3 events.

Released

5

Peak Players

97,558

Events Held

3

-5vs prev. month

Releases

5 Belgian games launched in June 2026

Every Belgian-made title that hit a public storefront during June 2026, ordered by launch-week momentum. Each banner is followed by in-game screenshots and the launch reception so far — Steam reviews, peak players, awards, and Discord activity.

    • Screenshot from MOLE
    • Screenshot from MOLE
    • Screenshot from MOLE
    • Screenshot from Swan Song
    • Screenshot from Swan Song
    • Screenshot from Swan Song
    • Screenshot from Melody's Escape 2
    • Screenshot from Melody's Escape 2
    • Screenshot from Melody's Escape 2
    • Screenshot from Painting PC
    • Screenshot from Painting PC
    • Screenshot from Painting PC
    • Screenshot from Dino-Ducks Mayhem
    • Screenshot from Dino-Ducks Mayhem
    • Screenshot from Dino-Ducks Mayhem

On YouTube

Most-watched videos about Belgian games published in June 2026.

Trailers, gameplay clips, and influencer coverage that landed on YouTube during June 2026 — ranked by views to surface the videos that drove the most reach for each title.

Peak Concurrent Players

June 2026's 10 most-played Belgian games

Concurrent-player counts are the clearest signal of which Belgian titles found their audience in June 2026. Each chart shows the daily Steam CCU trajectory across the month, tracked by GameIndustry.be; the number underneath is the single-day peak. All charts share the same scale, so curve heights are directly comparable across games.

In June 2026, Belgian games on Steam reached a combined peak of 97,558 concurrent players across the entire catalog tracked by GameIndustry.be — not just the 10 titles listed above.

Biggest Movers

Largest trending-score gains in June 2026

Trending scores combine player activity, follower growth, review velocity, and press attention into a single index tracked by GameIndustry.be. Each chart shows the daily trending trajectory across June 2026; the headline number is the absolute gain from the first to the last day of the month.

Discord Communities

Where Belgian-game audiences grew and got loudest in June 2026.

Discord activity is a leading signal for indie traction. The left column ranks Belgian servers by percentage growth in total members across June 2026, measured from the first to the last day of the month by GameIndustry.be. The right column lists the communities that ended the month with the most online users. When a server belongs to a studio rather than a single game, the studio is shown once instead of duplicating its catalog.

Events

3 Belgian industry events in June 2026

Conferences, meetups, jams, and showcases that brought the Belgian community together during June 2026.

ProfielFoto_Linkedin

Meet 'n Play

Networking

Meet ’n Play is a monthly game event held at Textielhuis in Kortrijk, taking place on the first Wednesday of every month. The event brings together gamers, game developers, and people from the local game industry in an informal and welcoming setting. Visitors can playtest upcoming games from local developers, discover new projects at an early stage, and connect with others who share an interest in games and game development. Developers are invited to showcase their work and gather valuable feedback, while attendees can enjoy a drink and casual conversations throughout the evening. Whether you’re a gamer looking to try new games, a developer seeking playtesting and networking opportunities, or simply curious about the local game scene, Meet ’n Play is open to everyone.

Online
FGH Advisory Panel

FGH Advisory Panel - June 2026

Expert Talk
Networking

On June 8, Flanders Game Hub will host an online Expert Advisory Panel. The format: Studios will have the opportunity to present their studio and game, its traction & challenges/opportunities before a jury of experts. The goal is to gather valuable feedback from the experts and industry professionals. The panel runs from 1:30 p.m. to 5:30 p.m. Selected studios will receive a 25-minute time slot (including Q&A). If you would like to have a spot to present your game to a jury, fill in the application form. The deadline to submit the form is June 1st. Selected studios will be notified as the event approaches. Apply here: Application form

Online
Maracas Studio

Game Dev Afterwork

Networking

The Game Dev Afterwork is a monthly meetup open to everyone—whether you’re part of the video game industry in Belgium (professionals, students) or simply curious to discover it. By default, we meet on the second-to-last Friday of the month, starting at 5:00 PM, in a friendly, welcoming, and pressure-free atmosphere: just come grab a drink after your work week, chat, meet people, and unwind with fellow devs and enthusiasts. 📍 New: We’re back at "W" (ex- L’Atelier de La Manufacture Urbaine) in Charleroi: https://wcharleroi.be The restaurant offers a “Give Me 5” deal on Fridays before 6:00 PM, with a selection of tapas and cocktails for just €5. This will, by default, be our go-to spot for the next editions. 💡 Good to know: Everyone chooses and pays for their own drinks directly at the bar. No need to bring a prototype or portfolio (unless you’d like feedback). Registration is strongly recommended on Eventbrite: it helps us determine the space that will be allocated to us. Following the theme (like “Christmas sweaters”) are always optional. The event is meant to be easygoing: come and go whenever you like; you’re obviously not required to arrive at 5:00 PM. An activity hosted by Maracas Studio.

Online

On the Horizon

12 Belgian titles added to the catalog in June 2026, with the launch still ahead.

Each of these games surfaced in our database during June 2026 — whether revealed by the studio, picked up by Steam, or surfaced through IGDB — and is scheduled for a future window.

About this report

How we put together the monthly recap of the Belgian game industry.

Month in Review is an automated, data-driven recap of every game made by Belgian studios. It publishes on the first day of each month, covering the previous calendar month from launch dates through to live community signals.

Releases are sourced from a combination of self-reported launch dates, Steam, and IGDB. Peak concurrent-player counts are aggregated from daily Steam snapshots collected by GameIndustry.be. When available, Discord member growth is measured from the first to the last day of the report month for each official server, the YouTube section ranks videos published in-month by view count, the screenshot gallery samples the latest media from in-month launches, and the on-the-horizon list surfaces titles whose record was created during the month with a release date still in the future.

Looking for the bigger picture? Read the 2025 Year in Review for an annual breakdown of companies, employment, funding, and regional performance, or browse all monthly reports.